Decromin version history

  1. # 2026-07-25 12:20 (0.1): first version
  2. # 2026-07-25 23:00 (0.2): colors, audio, buttons to rotate and pause, change fonts, rotation animation, shading for the polyomino, high scores, hopefully better touch controls, probably some other things
  3. # 2026-07-25 25:44 (1.0): more graphical effects, instructions
  4. # 2026-07-26 9:12 (1.1): made the timer for Type B more lenient; made it so dragging with touch controls doesn't always place a piece; removed the unused analog touch control option; changed the wording of a message
  5. # 2026-07-26 9:29 (1.1.1): hopefully fix the updated touch controls; made the pause screen not hide the game in type A
  6. # 2026-07-26 9:42 (1.1.2, jam version): added a favicon (not visible on itch.io, but will be visible on my site when I add the jam version); fix a slight issue with the background
  7. # 2026-08-19 (1.2):
    • new color schemes: dark, black-and-white (light), black-and-white (dark)
    • developer commentary
    • reworded some parts of the instructions, and added pictures
    • tweaked touch controls: now tapping outside the current polyomino only moves it, rather than placing it, and there's an option for it not to even move it
    • dragging with the mouse no longer places the polyomino, for consistency with touch controls
    • hopefully fixed a potential bug where a polyomino could spawn partly off-screen (which hasn't yet happened in testing)
    • title screen now has a bit of animation
    • minor visual changes: number of rounds left is now visible on the pause screen; dots on polyominos now rotate correctly; polyomino on the title screen is now centered; color of the pause and game over screens is now different