Snail Scales version history

  1. # 2024-08-19 (0.1): first version
  2. # 2024-08-19 (1.0): added audio, description
  3. # 2024-08-19 (1.0.1): added text
  4. # 2024-08-20 (1.0.2): tweaked a couple levels and a couple graphical things
  5. # 2024-08-20 (1.0.3, jam version): some audio and visual tweaks
  6. # 2024-08-30 (2.0):
    • Added way more levels (and mechanics exclusive to those levels), roughly doubling the length of the game. These can be accessed the same place the ending was originally.
    • A few tweaks to existing levels
    • Completely different ending
    • Added more music (including one more piece in the existing levels)
    • Some graphical changes: better title screen, trees in the background, boxes now have a checkerboard pattern, border in full-screen mode, snails rotate now, level transitions look different, there's now a way-less-subtle animation when a snail tries to jump but can't
    • There's now a bit of coyote time
    • You can now reset a snail's position by walking past where they originally were
    • Fixed a bug where a snail would behave weirdly if you were standing on them when activating them
    • Save buttons now have their own sound
    • A cheat code now exists on the title screen
    • Added a manual
    • More options: black and white, simpler zoom, infinite jump, invincible, start in…
  7. # 2024-11-17 (2.1):
    • changed/added/removed some text, mostly in the second half of the game
    • added a "Somewhat simple graphics" option, that only disables the effects that I know are an issue
    • fixed some issues that were causing the game not to work on some older browsers (now works on Firefox 3, though at least on the computer I tested on doesn't have a good framerate)
    • hopefully fix a bug where the snail sound repeatedly played (I couldn't reproduce it; I think it's when you die and activate a snail on the same frame, in which case it's frame-perfect)
    • a few other minor changes
  8. # 2025-07-28 (2.2):
    • The deepest screen now has a different color scheme than previously, and now has its own unique music
    • Subtle dynamics changes to some music
    • Found some buggy behavior when you ride an icicle down to where it breaks. Decided to keep the upwarp, but fixed the crash, and made it so you usually won't take damage if you hit the spikes during the upwarp.
    • Fixed a couple formatting issues on this version history page.