added new mode, which adds a health system; to compensate for that making the game easier, in new mode candles will appear more frequently as the game goes on
a few changes now that it's possible to miss candles or burn stuff and continue playing without assist mode: you now have invincibility frames; missed candles now fade out after a bit; if you light the cake on fire then the fire will eventually go out
added music and sound effects
when you get a game over, fires continue flickering (this is a side effect of a change I made to make the game over music work)
changed the local storage key (because of a copy-paste error, the original was storing settings and high scores in the place meant for Disconnected Space); if I did everything correctly, settings and high scores should transfer the first time you play the new version, but if you go back and play the jam version again after playing the newer version, settings and high scores won't be shared between the versions
same changes to full-screen behavior on touch screens that I've been making to my other games (including having the background going to the edge of the screen on iPhones)